Full-Stack Developer · Roblox · Discord bots

Building tools
people actually use.

Web apps, Discord bots, Roblox systems, marketplace automation. Two years in, mostly self-taught, everything shipped.

Nase — full-stack developer and Roblox developer
nase full-stack developer
online
Availability
Open for work
Reply time
under 16 hours
Experience
2 years
Contact
@nasedev

What I build

Seven things, all done properly.

  • Discord bots

    Discord.js · Slash commands · Webhooks

    Custom bots with slash commands, role automation, moderation tools, marketplace flows, and server-specific logic. Built around how your server actually runs.

  • Web apps & websites

    React · Node.js · Tailwind

    Responsive pages, admin dashboards, portals, and full-stack interfaces built for real users on any device.

  • Marketplace systems

    Listings · Buyer/seller flows · Staff alerts

    Listing engines, buyer and seller flows, staff alerts, inventory logic, and webhook-driven automation — built around how real community marketplaces work.

  • Roblox & Luau systems

    Luau · Roblox Studio · RemoteEvents

    Combat mechanics, weapon logic, hit detection, and gameplay systems written in Luau. Tuned to feel right, not just function correctly.

  • Backend & APIs

    Node.js · Express · REST

    Node.js APIs, webhooks, auth-ready routes, database logic, and admin features. Built to connect cleanly to whatever is on the front end.

  • Telegram automation

    Telegram Bot API · Alerts · Workflows

    Bots for community alerts, channel management, scheduled broadcasts, and repeatable automated workflows.

  • UI fixes & polish

    Responsive · UX · Layout

    Fixing broken mobile layouts, inconsistent spacing, confusing flows, and rough edges before they reach real users.

Selected projects

A few things I've shipped. Demo links where available.

Roblox / Luau 2024
Watch demo

Roblox Gun System

Full weapon system in Luau. Firing logic, server-side hit detection, cooldowns, recoil, VFX hooks, RemoteEvent architecture. Spent more time on feel than features because a gun that doesn't feel right doesn't get used.

Server-side hit validation Recoil + cooldown logic VFX hooks
LuauRoblox StudioRemoteEvents
Web App 2024

Admin Dashboard

Responsive admin panel with live data, role-based access, and API integration. Built for people who aren't developers, so everything is labeled plainly and nothing requires reading a doc to use.

Live data views Role-based access Mobile-ready
ReactNode.jsExpressPostgreSQL
Frontend 2023

Business Website

Mobile-first marketing site with proper SEO structure, a contact form that actually submits, and a Vercel deploy. Fast, clean, nothing bloated.

SEO structured Working contact form Sub-2s load
ReactTailwind CSSVercel

Capabilities

Tools I actually use.

Frontend

  • React — pages, components, forms, responsive layouts
  • Vite — fast dev and build setup
  • Tailwind CSS — utility-first styling
  • Vanilla JS — lightweight scripts, no build step required
  • HTML & CSS — semantic markup, clean structure

Backend

  • Node.js + Express — APIs, routes, middleware
  • REST API design — endpoints, auth structure, webhooks
  • PostgreSQL — database design, queries, integrations
  • MongoDB — document storage for bot and app data

Bots & Automation

  • Discord.js — commands, roles, moderation, event handling
  • Telegram Bot API — alerts, workflows, community tools
  • Marketplace logic — listing flows, staff systems, webhooks
  • Automation flows — scheduled tasks, triggers, integrations

Game Development

  • Roblox Studio — full game system development
  • Luau — combat, weapons, interaction mechanics
  • RemoteEvents — server/client architecture
  • Gameplay tuning — feel, pacing, balance

Tools & Deploy

  • Git & GitHub — version control, collaboration
  • Vercel — frontend and serverless deploys
  • VPS basics — server setup, env config, process management

About me

I'm Nase. Two years building things solo, mostly from scratch, without a team or a budget. Most of what I know I figured out by shipping something broken and fixing it.

Started with Roblox scripting and Discord bots. That's where I learned to care about edge cases and think in systems. Web apps, APIs, and marketplace tools came after and use the same thinking.

I care about the parts users actually notice: layouts that don't break on mobile, forms that submit, buttons that do what they say. Send the idea and what has to work. I'll sort the rest.

Open for work Commissions open 2 years experience

Good fit for

  • Websites and web apps
  • Discord & Telegram bots
  • Marketplace server tools
  • Dashboards and admin panels
  • Roblox & Luau game mechanics
  • Layout fixes and pre-launch polish

Fewer features, done properly, beats a long list nobody asked for.

How I work

Scope it. Build it. Test it. Ship it.

  1. Scope

    Define what needs building, which features matter first, and what success looks like before a line of code gets written.

  2. Plan

    Turn the idea into a clear list so the build doesn't drift or change scope halfway through.

  3. Build

    Implement the frontend, backend, bot logic, automation flow, or game system — clean from the start.

  4. Test

    Check the flow, fix rough edges, test on mobile, and make sure the project feels solid — not just functional.

  5. Ship

    Deploy to the right place: Vercel, a VPS, Discord, Telegram, or Roblox. Handed off ready to use.

Tell me what you need built

Send the idea, what has to work, and any deadline. I'll reply with next steps.

Direct channels

Discord @nase.dev
Telegram @nasedev
Email nasedeveloper@gmail.com
GitHub itzNase

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